Southern wrote: I think you're ignoring one little thing: gamers are everywhere. Atheists a minority hated everywhere. Specially because a big chunk of the SJW crowd self-identifies itself as atheist. So to the world at large, the #FTBully phenomena is just "those insufferable atheists being mean to each other, because they totes don't have Lord Jeebuz on their hearts".
It's not the only factor, but I think it's an important distinction.
Yeah. I agree.
There are well over 100 million gamers in the US alone (59% of Americans) and something like over half the households in the US play video games with 51% owning at least one console. Gaming is, simply put, huge and ubiquitous. So when the loud, but a very small SJW minority that control the voice of a few gaming media outlets, half of which seem to be related to Gawker, get noisy...
So, with GamerGate, you had a tiny fraction of a huge population pushing back. And the push-back was huge in relation to the SJW crowd of, maybe, 20 assholes doing their shame-and-blame thing. So, from an asymmetrical-power, push-back standpoint, the gamers have the numbers to fight the good fight even though it was really just a tiny, tiny fraction of gamers who put up the good fight.
Atheists don't have those numbers for push back. Making it worse, is that they get even more pressure as the footprint of the media that derides them is much larger, not just a few 'gamer sites' owned by Gawker and a few sites that have some minor SJW infestation. Instead, we're talking all that and major media houses.
And that's a big difference.